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DOCUMENTS
Exploring the World and Looking Inside
The Social Science Department presented three exciting MIX Day events on June 2. A mock trial was held in the early morning. This case was adapted from the "Rust incident" where a Hollywood movie star accidentally hurt the cinematographer on-site with a prop gun. The prosecution and defense had a fierce battle around whether the defendant was criminally negligent for the misfire. The roles of lawyers, prosecutors, witnesses, suspects, and judges were all played by the students, who worked hard to feel and express each role's position and characteristics. The jury duty was given to the audience who needed to give their verdict after careful consideration. By capturing the loopholes in the evidence, the lawyers fully interacted with the witnesses and judges in the cross-examination. The seriousness of a court trial was also reflected through students' court manners and professional terminology, and the carefully arranged defense strategy and objection battles allowed everyone to see the complexity of the application of law and reality.
After the closing arguments from both sides, the factual question of guilt was handed over to the audience jurors. Due to the excellent performance of the lawyers and witnesses of both sides, the voting results were very close, and until the last moment, the side with the guilty verdict won by a tiny 1% margin.
Next came the specialized session of the psychological games activity: students experienced amazing sensory experiences while also gaining a lot of knowledge about psychology through entertainment. Games such as "Whack-a-Mole" and "Make a Wish" not only gave students a relaxing and enjoyable experience, but also taught them how to cope with stress, set goals and plans, and express their inner emotions.
In the sensory experience area, there were five booths for visual, olfactory & gustatory, tactile, auditory, and illusion experiences. Students learned about the basic principles of sensation and perception and also experienced the importance of basic senses in our lives, as well as the limitations and formation of illusions. The combination of fun games and sensory experiences improved students' awareness of mental health and also helped them to have a deeper understanding of basic concepts and principles of psychology, which is of positive significance for promoting mental health education in schools.
In the visual area, students wore inverted glasses to complete various fun challenges in an upside-down world.
In the olfactory and gustatory area, students closed their eyes and pinched their noses while tasting different drinks.
In the tactile area, which area has the most sensitive sense?
In the illusion area, students experienced a sense of confusion by stimulating both their real arm and a fake rubber arm at the same time, making them think that the rubber arm was their own.
In the Lecture Hall, a catchy topic sparked heated debate between the students and the teachers. The topic was: "If AI reaches human-level intelligence, it will/will not deserve human rights.” The debaters explored complex issues involving ethics, law, and other social science areas. The debate prompted deep thinking about the place artificial intelligence should have in the future. Should artificial intelligence have the same rights as humans? What exactly are the "rights" protecting? Is the protection going to lead to abuse or regulative difficulties? Both sides used their constructive arguments and air-tight logic to lend everyone an opportunity to think about the future status of artificial intelligence, prompting us to think more deeply about the relationship between artificial intelligence and mankind.
(Written by Social Science Department Pictures by High School Faculty and Students Reviewed by Qian Zuo)